We've complained A LOT since the April Catastrophe. So I think it is important to recognise that the recent changes were very good. Not all the problems have been fixed, but most, and I am sure the number of games will increase soon, and strong players will be back.
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Indipendenza Jul 29, 2022
look at the player ratings in the following teams game: notice that the rating differences between teams is big? because my team's highest rated (me) is 1567, while opponent team's lowest rated (yellow) is 2092, a 525 point difference! (calculator might have been used) Anyways, in my opinion this is just bad matchmaking rng luck, and this problem is probably rare enough to ignore. Do any of you have opinions on this?
How are time controls calculated? Now in the new 4pc, 30 seconds is hyper, but how is delay controls calculated? 6s|1 is bullet, but 6s|1D is hyper. What happened to the controls? 6s|1D used to be bullet. How are they calculated now as in how time controls are categorised into rapid blitz bullet and hyperbullet?
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Play-banned Jul 27, 2022
I’m only going to give one main statement about this as my sincere opinion for the sake of everyone for and against what has happened recently to 4pc. Opinions have been asked for and I hope this one is taken seriously coming from a person who has loved and supported 4pc since I first learned of the game. I understand that change is often necessary and people aren’t going to like it, but some change isn’t necessary and in fact takes steps in the wrong direction. Anything I say must not be taken as toxic or disrespectful in any way; I want discussion and feedback instead of name calling and hasty words emotionally charged. It is painfully clear that we have an update that has single-handedly killed any form of competent competition for decently ranked players faster than any change to 4pc to date. I finally had time for a solid 4pc stream and everything went great – while commentating on a match with the standard set up everyone loved and knew. I ended the stream probably 30 minutes after the match because there was literally no games in any queue or even to spectate that came close to decent competition. The best game I got all stream was one 2100+ bullet queue (it seems 2100+ with the occasional 2300+ is the highest queues one can get these days for any time control). The biggest shocker to me was that even the option to play with the standard set up (whatever “Old Standard” jargon it’s called now) is on a whole different main lobby which no one is going to know about or play. It’s completely absurd to put the variant omatamix and standard set up on different lobbies and expect that to be the solution. In testing the omatamix set up with the standard position still in play, all queues were on the same lobby. Are we trying to kill the standard set up as quickly as possible? Apparently so. The irony? While this update’s main objective was to promote a larger player base (I guess), it has eliminated the games that serve as the best examples for new players and will certainly massively stagnate the strength of the field. We may be getting new players (plenty of no set rating range queues) ... cool? We are losing at an alarming rate every single one of the strong players who have shaped the game to the caliber and understanding it has reached today. Can we all acknowledge the giant mistakes of this update (and not all the changes were mistakes obviously), drop the default variant so called omatamix set up, drop the majority of the variants offered on the menu most of which are dead jokes and only add to the confusion, and implement changes both necessary and expedient for the benefit of 4pc and all its players. Questions/Arguments/Points I’ve heard across the board: “What are you concerned about with the new update?” A few things: a variant setup is now default which no one asked for or wanted throwing all past theory accumulated for years as nothing, virtual inaccessibility to the standard set up we know and love and even put on an obscure separate lobby, and an egregious number of variants offered which certainly only serve to confuse the new player base rather than improve it. “If you don’t like the new updates, just leave.” That’s literally what we are trying to counteract so this seems like a very illogical and counterintuitive statement to say. “The update is for the greater good of 4pc for growing a larger player base.” Ok, if more 4pc games are being played now (don’t know if this is fact without admin powers) it’s by players who are just curious about the game while a major segment of the dedicated strong players who actually love and support the game are leaving. If we are losing the players who actually enjoyed and contributed significantly to the game for a larger base of new players with no experience, there is no way to call this a “win” or “improvement” for 4pc in general. “The people who are complaining are a small minority and are only speaking the loudest.” Simply look right now at the number of active high rated queues in “watch” or in the lobby (and I’m talking like 2500+ which were more than normal just last week), and you will see this is clearly not the case as there is virtually no activity on a high rated level in ffa or teams. We are losing at an alarming rate all the best players including the many who don’t publicly voice an opinion. “The reason there’s no high rated queues is because you’re not making them”. Excuse me? The reason we don’t make queues is because we are literally being forced to play under a setup and rating system no one ever agreed to and we obviously despise. “Then go play the standard position you so love.” Since the standard position is on an entirely different lobby (completely unmentioned), no one knows about it and no one joins the games (I’ve tried).
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Daniel1115 Jul 26, 2022
I'm writing bot for FFA, and I can't understand what is the condition for double check and how exactly does the site calculate points for double and triple checks.
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ChecksForTheChecksGod Jul 26, 2022
how is the value of a win decided in the same game, 1 win can be worth more than three wins
Yellow to move. Can you win? Difficulty: SUPERMASTER6VS1USACHEATERS (For context, this was the position a few moves ago before red suicided into blue for no apparent reason) Solution:
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ChessMasterGS Jul 24, 2022
I guess this is kinda like a series now cause here's another game where I should've died like a lotta times. Eh, maybe I will make a series outta this. Enjoy!https://www.chess.com/variants/4-player-chess/game/28451966
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IBottleTooMuch Jul 24, 2022
So here's the thing, the current setup basically advertises teaming. So it's kind of hard to even formulate ideas on how a new gen player would even play since most of the prominent players rely on teaming so much. IF we had a different set-up like brsti (correct me if I got the name wrong) I could easily propose on how a newer generation of players would play. But for now, teaming will always be in FFA until we change set-ups (not sure when it's going to happen but I hope it happens soon.
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JkCheeseChess Jul 24, 2022
Ok, hear me out (this may get disregarded immediately). So, recently, I've been thinking about all the high-rated games I've spectated, and how they typically try to mate one another from the start. I'll get to the point now: I think it's bad. Why might you ask? Here's my reasoning behind it: The person who actually delivers the mate with their queen (in most cases) gets it taken. Substantially weakening them. This should be the obvious part, IT'S SOLO. People say all the time that teaming is necessary to live but what good does it get you when you'll end up sacing (queen most of the time) in the process? (New gen doesn't actually exist yet because there's like no High rated players that don't cooperate with their opp) For anyone who actually read my post and gave it some thought: I thank you greatly.
httpps://www.chess.com/variants/4-player-chess/game/28413188/21/1 on move 3, my teammate played Qi7 (that's ok, if he waited for me to react to his arrows, but he didn't and played it after 0.5 sec). you can see our private conversation, and I told him to play slower and didn't get respond. Move 4 he plays Nf12 without arrows aand after a sec. better move was I think Bxl8( killer move for 1900s ). Only 2300s+ can sometimes find counterattack to those moves, and you'll never know, what happenns after you take if you don't takee it. The opponent mus prove, that your move wass wrong, how? idk. Move 5, he wants to develop a knight, but I show him to play Bxl8 again, but he plays Ni12 anyway. That's where I resigned. Probably was he thinking that diffrence in our ratings is only 50 and that he can play whatever he thinks is right because we think almost thee same way because of our ratings, you can develop your pieces in any game, but you cannot try new "scary moves" every game. what do you think about this game?
I thought I understood the rules around king capture but I just played a game where both myself and a 2300 thought incorrectly. Below is the game on move 13.b it will not allow king capture. Can someone explain why? Is it somehow because of the yellow queen? https://www.chess.com/variants/4-player-chess/game/28360034/48/4 I also think that they may have changed the rules since I went back to an old game where there was a possible mate that wouldn't work (at the time) due to a king capture superseding a checkmate. When I went back to the analysis board today it now says that the checkmate would've won. Can anyone explain this? Thanks
Red To Move, find how to obtain the advantage(I think that's the case, want to hear more input) here. Difficulty: I have no clue. Love to hear everyone's input! PGN 1. h2-h3 .. b7-c7 .. g13-g12 .. m6-l62. Bi1-g3 .. Qa8-e4 .. i13-i12 .. Nn10-l113. Qg1-i3 .. Qe4-j9 .. Qh14-g13 .. m7-k74. Bg3xk7 .. Na10-c9 .. Qg13xBn6 .. Qn7xQn65. Bk7-f12 .. Qj9-k9 .. Bf14xQk9 .. Qn6xBk96. Bf12-g13 .. b10-d10 .. Ne14-f12 .. Qk9-k77. Qi3-i11 .. Ba9xe13 .. Rd14-e14 .. m8-l88. Ne1-f3 .. Be13xNf12 .. Re14-e7 .. Qk7-k109. Bg13xBf12 .. Na5-c6 .. Re7-i7 .. Nn5-m7
Often the situation arises that two players are left and the 2nd (ranked 3rd at that moment) player can't catch up to the 1st player (me in this case) by a long shot. The 3rd ranked player however, is ranked a few points below the currently 2nd ranked on points. I just kept on playing for a bit to so that the 3rd ranked player would catch up. I could have claimed a win, but thought the other player should be rewarded for his fighting. It was nothing like teaming during the game, but once we were the only players left, I allowed the other player to catch up to 2nd by playing until this player reached the necessary points. Would you (and the team) consider this acceptable? I got some pretty ugly threats following the game by PM, so I want this clarified.
As mentioned in the title, anyone interested in partaking in the 4PC League initial test run please join the discord and register there: https://discord.gg/Y28wCQVRbA We are looking for roughly 8 FFA Players and 10 Teams Players. Selection for the trial runs will not be done on a first come first serve basis but at the discretion of the management team however we expect anyone intent on partaking to notify us by end of week.
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AvvalAlipashali2007 Jul 18, 2022
https://www.chess.com/variants/4p-giveaway/game/28268989/77/1
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Timalina2 Jul 18, 2022
here is the puzzle, it doesn't come out of an actual game, its really messy to complicate the game, green promoted, pieces are rushing the center area, red has a defenseless king due to focusing onthe center rush, and yellow is going defensive. in this messy and disadvantageus situation, can red win?
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shell201211 Jul 14, 2022
Green to move. a) Green has an insignificant point lead, no material and is very difficult to imrpove the position. What to play? (find a plan, not only one move) b) Is Rj6+ good? what else could blue do? c) Who has the most practical winning chances and why
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The_HyperTurtle Jul 13, 2022
Dear players, a pleasure to greet,An FFA league really sounds like something very attractive. I immediately imagined being able to enjoy a semi-annual season (6 months) of competition.This initiative is being proposed by @Radon and @505EXY in this forum https://www.chess.com/clubs/forum/view/ffa-league-in-the-makingApparently it would be in the OG Setup (old Standard), and really, I would be willing to participate and compete again against lovers of this OG setup.Recently an attempt was made to hold the ARENA BYG Setup event. which was not successful or audience, simply people were not interested in knowing this Setup in particular. Before we discuss what kind of setup we should use, I'd like to mention player stats.STATISTICSAs many of you know, I already started with this topic some time ago, where I talk about the best 100 players in the world.⚔️ Performance Top 100, of the Best Players in the World 🛡️https://www.chess.com/clubs/forum/view/performance-top-100-of-the-best-players-in-the-worldI mean, this initial listing was just a first step. This list requires a lot of refinement, since there are criteria that cannot be measured mathematically, such as TEMPER, although it is true that it is a criterion that exists in magnitude in chess for 4 and cannot be ignored, but this is a very relative, that volatility will also depend on the emotional and psychological state of the player.All great players know that in order to win, they must maintain a suitable or optimal level of balance in the 3-player stage, which is more complex than the 4-player stage. But my experience also indicates that: The Balance criteria are very different in most high level players and it is because they calculate different things than an average player, the result will still be very relative, due to the aforementioned factors. PROPOSALMy proposal to the administration and developers of 4PC and variantsIt would be great to have an exclusive section of player statistics in 4PC, in the same way that it can be obtained in 2PC, in the following way: A short time ago, chess'com released this update (2PC) which reads: "chess keys" - Receive analytics based on your match history. - See personal strengths/weaknesses. - See your performance trends. The first graph seemed very interesting to me. This indicates my number of wins, draw, and losses in a year, and also indicates the number of games in Blitz. I have the impression that these statistics, we can also obtain them in 4PC. Personally I would like to know specifically, the following: - How many times did I get first place? - How many times did I get second and third place? - How many times did I get fourth place? - How many times, won or lost with red, yellow, blue and green?It is true that in the files section some data can be found, but it still lacks useful information. The ideal is to be able to count on visible information in an optimal and friendly way. This data would reveal an important fact about each one of us, and it would also be a contribution for the mathematical evaluation of player performance.But without a doubt, the Tactics graphics are the best, because it helps us obtain valuable data on our level and in this way we could obtain the real data, who are the best players in the world in 4PC.Now I wonder why this is not yet implemented in 4PC? , but I am very excited that in the future we can have these tools. I consider myself a highly competitive player and I always study my rivals. Mainly I analyze my own mistakes and study interesting lines of application, I like to learn new theories from the best. I believe that by applying this, I have managed to grow a little more in FFA.SETUP I like this Setup (BYG), but I want to give you my impression in practical terms, since I played it and explored it, I'll give you my reasons about Bsrti (BY): - I am very used to starting with white pieces, with the king on the right and the queen on the left in 2pc. If I compare it with 4pc, red and blue start in the same way in Bsrti and that gives me a kind of closeness, or is more familiar, therefore I consider it more logical from a first impression. - When you are red and you have the yellow ones in front of you, the same visual effect and concordance in similarity to the 2pc is also achieved - Anyway Bsrti offers you a wider range of openings, which would be interesting to apply and explore in depth, it doesn't feel so static or sometimes forced in some initial moves, as it happens in omatamix. In all my assessments I try to always be super objective and consistent, we already gave old standard a chance, also omatamix, but without a doubt, Bsrti impacted me from the first day I met him and there is an audience that votes for the format . Analyze this also what I want to add to the argument: - Is that on move 1, red can directly attack the weak king pawn of blue; but with the difference, that blue, can immediately respond to red's attacks.- Gives the feeling of being able to make multiple openings.- Compared to the other setups, it doesn't feel forced, to make openings in terms of defense, I feel like you can open yourself up to more than one option.- As for the initial aesthetics, it gives you an identical view to classic chess; And this is an important achievement, which I highlight in magnitude.- Playing it immediately gives you that feeling of excitement.- Blue against green also achieves the same impression in similarity, that gives me greater expected achievement. Bsrti (BY), It is for me the best alternative. I really feel like we should explore it, it will be new for everyone, and I'm sure it will be exciting to play. This option was highly voted in the poll: This version can be well appreciated, both in TEAM and FFAIn my way of understanding FFA, which is my passion, I consider from the first day I met this Bsrti BY setup, which is the best version we can have for FFA, highly incredible and exciting. Balanced and fair for all colors, multiple variants can be executed, for me it fulfills a whole. I insist, it deserves to be explored.Anyone who wants to participate in an FFA Bsrti BY tournament or league, please let me know by writing: "If I want to compete in Bsrti BY"I would like to act as a referee of that games, and take note of the results in challonge.The main idea is to have at least 32 players interested in competing. I can also send invitations to players who do not participate in these forums, so that they are aware, if you can help me spread the word and promote, I would appreciate it. I really miss not being able to play against the best in the world, like I used to. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬Side note: Although inside my thoughts, if I feel that "Bsrti BY" is the best setup of all time, it is still something that needs to be verified by everyone, and in this way confirm what I feel, in My inside. If not, I'll accept it and settle for BYG, Omatamix, OG or something else. Anyway I'll go to the battlefield, in the setup that is available! BY deserve to be explored in the next Tournaments by everyone, before a final decision.It's been a long time, it's time to act!▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Many of the other problems are already practically solved, for example what was the change of server, and disconnections. We are at the door of a very friendly version of navigation and there is a very minimal percentage of disconnections.Without a doubt, managing to satisfy everyone is a complex task, but not impossible, the important thing is always to listen to each other and respect each other. You have my support to start an FFA Tournament or League in relation to the problems that we are about to define, which are the rating system and the official standard setup.⚔️Martinaxo