Event #14 Chinese Checkers

Event #14 Chinese Checkers

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This is an event that is part of a variant called event chess. More about event chess can be read here.

Event #14 Chinese Checkers

Condition: At least 1 pawn for each player

Pawns can jump over pieces, like in Chinese checkers in addition to their normal movement. This means a pawn can jump over a piece that is standing next to it (diagonal or orthogonal 1 square away from it). The pawn will land on the other side and the destination square must be empty (no captures while jumping). Then if it standing next to a new piece it may jump again during the same turn.  It can continue jumping any number of times during the same turn. However when it has finished jumping it may not end up in the same square as it started. If pawns end up on a promotion square after jumping, they will promote during the same turn. Just jumping on a promotion square is not enough to promote, but the pawn needs to stop on a promotion square. Pawns on the first or second rank can move 2 spaces forward with their normal movement regardless if they have previously moved or not.

 

Example:

In this position black can play h7-f5-d3-f1-d1-b1=Q

Games:

Martin0 - vickalan #2